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Marauder
Marauder
General Information
Health

125

Armor

1.5

Shield

None

Speed

2.25

Cost

300

Bounty
  • 5 Minerals
  • 8 Upgraded
Attribute

Armored, Biological

Combat Information
Damage

14

Attribute Damage
  • 27 vs Armored
Attack Range

5

Attack Period

1.5

Splash

Magic numbers from crayon

Morph Information


Marauder

The Marauder is a tier 1.5 mercenary. It is built for killing armored units. At the barracks where it is spawned, you can purchase Concussive Shells for 150, and Maraiders for 600. Maraiders change the unit model and portrait to "KillSquad" Marauders.

Maraider

The Maraider has the ability to shoot air units, has higher health, armor, biological damage, and splash damage/radius.
Consequently, it loses most of its armored damage and some attack speed, and increases its bounty and rebuild costs.
Teching to Maraider is not reverse able.

Techning to Maraider usually is only a smart idea if there are air units present in the map, or you require that extra splash damage/radius to fight back late game Teched Marines. It is not a good idea to tech straight to Maraider, especially if there are Marauders and Stalkers present on the map.

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